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Searched refs:isBlockDone (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DLoopTraversal.cpp15 bool LoopTraversal::isBlockDone(MachineBasicBlock *MBB) { in isBlockDone() function in LoopTraversal
44 bool Done = isBlockDone(ActiveMBB); in traverse()
50 if (!isBlockDone(Succ)) { in traverse()
55 if (isBlockDone(Succ)) in traverse()
67 if (!isBlockDone(MBB)) in traverse()
/external/llvm-project/llvm/lib/CodeGen/
DLoopTraversal.cpp15 bool LoopTraversal::isBlockDone(MachineBasicBlock *MBB) { in isBlockDone() function in LoopTraversal
44 bool Done = isBlockDone(ActiveMBB); in traverse()
50 if (!isBlockDone(Succ)) { in traverse()
55 if (isBlockDone(Succ)) in traverse()
67 if (!isBlockDone(MBB)) in traverse()
/external/llvm-project/llvm/include/llvm/CodeGen/
DLoopTraversal.h110 bool isBlockDone(MachineBasicBlock *MBB);
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DLoopTraversal.h110 bool isBlockDone(MachineBasicBlock *MBB);