Searched refs:isCPUAccessible (Results 1 – 5 of 5) sorted by relevance
118 virtual bool isCPUAccessible(GLbitfield access) const = 0;161 bool isCPUAccessible(GLbitfield access) const override;234 bool isCPUAccessible(GLbitfield access) const override { return true; } in isCPUAccessible() function in rx::Buffer11::EmulatedIndexedStorage274 bool isCPUAccessible(GLbitfield access) const override { return true; } in isCPUAccessible() function in rx::Buffer11::PackStorage316 bool isCPUAccessible(GLbitfield access) const override { return true; } in isCPUAccessible() function in rx::Buffer11::SystemMemoryStorage502 if (!copyDest->isGPUAccessible() && !copySource->isCPUAccessible(GL_MAP_READ_BIT)) in copySubData()506 else if (!copySource->isGPUAccessible() && !copyDest->isCPUAccessible(GL_MAP_WRITE_BIT)) in copySubData()1007 (!latestBuffer->isCPUAccessible(GL_MAP_READ_BIT) || in updateBufferStorage()1008 !storage->isCPUAccessible(GL_MAP_WRITE_BIT))) in updateBufferStorage()1105 ASSERT(isCPUAccessible(GL_MAP_WRITE_BIT)); in setData()[all …]
505 bool Texture::isCPUAccessible() const550 ASSERT(isCPUAccessible());585 ASSERT(isCPUAccessible());
167 bool isCPUAccessible() const;
283 ASSERT(!texture->isCPUAccessible());322 ASSERT(!texture->isCPUAccessible());395 if (texture->isCPUAccessible())
292 if (texture->isCPUAccessible() && index.getType() != gl::TextureType::_2DMultisample &&