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Searched refs:isDiscarded (Results 1 – 12 of 12) sorted by relevance

/external/llvm-project/lld/wasm/
DMarkLive.cpp83 if (!initSym->isDiscarded()) in enqueueInitFunctions()
201 if (!sym->isDiscarded() && sym->isLive()) in isCallCtorsLive()
DSymbols.cpp120 bool Symbol::isDiscarded() const { in isDiscarded() function in lld::wasm::Symbol
137 assert(!isDiscarded()); in markLive()
DSymbols.h74 bool isDiscarded() const;
DWriter.cpp1182 if (sym->isDiscarded() || !sym->isLive()) in calculateInitFunctions()
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.hpp208 bool isDiscarded; member in deqp::ShaderEvalContext
213 isDiscarded = true; in discard()
DglcShaderRenderCase.cpp321 : constCoords(quadGrid_.getConstCoords()), isDiscarded(false), quadGrid(quadGrid_) in ShaderEvalContext()
367 isDiscarded = false; in reset()
728 DE_ASSERT(!evalCtx.isDiscarded); // Discard is not available in vertex shader. in computeVertexReference()
816 Vec4 color = evalCtx.isDiscarded ? m_clearColor : evalCtx.color; in computeFragmentReference()
/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp163 bool isDiscarded; member in deqp::gls::ShaderEvalContext
166 inline void discard (void) { isDiscarded = true; } in discard()
DglsShaderRenderCase.cpp265 , isDiscarded (false) in ShaderEvalContext()
301 isDiscarded = false; in reset()
656 DE_ASSERT(!evalCtx.isDiscarded); // Discard is not available in vertex shader. in computeVertexReference()
740 Vec4 color = evalCtx.isDiscarded ? m_clearColor : evalCtx.color; in computeFragmentReference()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp227 bool isDiscarded; member in vkt::sr::ShaderEvalContext
230 inline void discard (void) { isDiscarded = true; } in discard()
DvktShaderRender.cpp399 , isDiscarded (false) in ShaderEvalContext()
438 isDiscarded = false; in reset()
2352 DE_ASSERT(!evalCtx.isDiscarded); // Discard is not available in vertex shader. in computeVertexReference()
2438 tcu::Vec4 color = evalCtx.isDiscarded ? m_clearColor : evalCtx.color; in computeFragmentReference()
/external/deqp/modules/gles3/functional/
Des3fFboInvalidateTests.cpp1214 const bool isDiscarded = (m_boundTarget == GL_FRAMEBUFFER) || in render() local
1217 …const bool isColorDiscarded = isDiscarded && hasAttachment(m_invalidateAttachments, GL_COLOR… in render()
1218 …const bool isDepthDiscarded = isDiscarded && (hasAttachment(m_invalidateAttachments, GL_DEPT… in render()
1219 …const bool isStencilDiscarded = isDiscarded && (hasAttachment(m_invalidateAttachments, GL_ST… in render()
/external/llvm-project/lld/ELF/
DSyntheticSections.cpp3418 auto isDiscarded = [](const InputSection *isec) { return !isec->isLive(); }; in finalizeContents() local
3419 llvm::erase_if(exidxSections, isDiscarded); in finalizeContents()