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Searched refs:isEAXAlive (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86FrameLowering.cpp1245 bool isEAXAlive = isEAXLiveIn(MBB); in emitPrologue() local
1247 if (isEAXAlive) { in emitPrologue()
1264 int64_t Alloc = isEAXAlive ? NumBytes - 8 : NumBytes; in emitPrologue()
1282 .addImm(isEAXAlive ? NumBytes - 4 : NumBytes) in emitPrologue()
1289 if (isEAXAlive) { in emitPrologue()
/external/llvm/lib/Target/X86/
DX86FrameLowering.cpp1158 bool isEAXAlive = isEAXLiveIn(MBB); in emitPrologue() local
1160 if (isEAXAlive) { in emitPrologue()
1191 .addImm(isEAXAlive ? NumBytes - 4 : NumBytes) in emitPrologue()
1198 if (isEAXAlive) { in emitPrologue()
/external/llvm-project/llvm/lib/Target/X86/
DX86FrameLowering.cpp1563 bool isEAXAlive = isEAXLiveIn(MBB); in emitPrologue() local
1565 if (isEAXAlive) { in emitPrologue()
1582 int64_t Alloc = isEAXAlive ? NumBytes - 8 : NumBytes; in emitPrologue()
1600 .addImm(isEAXAlive ? NumBytes - 4 : NumBytes) in emitPrologue()
1607 if (isEAXAlive) { in emitPrologue()