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Searched refs:isES3Capable (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h371 bool isES3Capable() const;
DBlit11.cpp1603 ASSERT(dimension == SHADER_2D || mRenderer->isES3Capable()); in getBlitShader()
1631 ASSERT(mRenderer->isES3Capable()); in getSwizzleShader()
DBuffer11.cpp1295 if (renderer->isES3Capable()) in FillBufferDesc()
DStateManager11.cpp3455 if (mRenderer->isES3Capable()) in applyDriverUniforms()
DRenderer11.cpp3799 bool Renderer11::isES3Capable() const in isES3Capable() function in rx::Renderer11