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Searched refs:isEntirelyTransient (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.h131 bool hasResolveAttachment() const { return mResolveImage != nullptr && !isEntirelyTransient(); } in hasResolveAttachment()
133 bool isEntirelyTransient() const in isEntirelyTransient() function
DFramebufferVk.cpp2422 ASSERT(!colorRenderTarget->isEntirelyTransient()); in startNewRenderPass()
2512 depthStencilRenderTarget->isEntirelyTransient()) in startNewRenderPass()
2517 depthStencilRenderTarget->isEntirelyTransient()) in startNewRenderPass()
2530 if (canExportStencil || depthStencilRenderTarget->isEntirelyTransient()) in startNewRenderPass()