Searched refs:isEntryBreakpointForShaderType (Results 1 – 1 of 1) sorted by relevance
119 bool isEntryBreakpointForShaderType(spv::ExecutionModel type, const std::string &name) in isEntryBreakpointForShaderType() function1503 if(isEntryBreakpointForShaderType(shader->executionModel, func)) in onSetBreakpoint()1552 if(isEntryBreakpointForShaderType(shader->executionModel, bp)) in onBreakpointsChanged()