Searched refs:isFrontFacing (Results 1 – 10 of 10) sorted by relevance
19 public boolean isFrontFacing(String deviceName); in isFrontFacing() method
55 public boolean isFrontFacing(String deviceName) { in isFrontFacing() method in Camera1Enumerator
64 public boolean isFrontFacing(String deviceName) { in isFrontFacing() method in Camera2Enumerator
33 if (enumerator.isFrontFacing(deviceName)) { in createCameraCapturer()
323 const bool isFrontFacing = (triangleFace == m_params.frontFace); in isCulled() local325 if (m_params.cullMode == VK_CULL_MODE_FRONT_BIT && isFrontFacing) in isCulled()327 if (m_params.cullMode == VK_CULL_MODE_BACK_BIT && !isFrontFacing) in isCulled()
385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; in translateCommand() local387 …dst.quad.posA = IVec2(isFrontFacing ? src.rect.left : (src.rect.left+src.rect.width-1), src.rect.b… in translateCommand()388 …dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.b… in translateCommand()470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; in render() local471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f); in render()472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f); in render()
437 if (enumerator.isFrontFacing(deviceName)) { in createCameraCapturer()450 if (!enumerator.isFrontFacing(deviceName)) { in createCameraCapturer()
56 switchEventsHandler.onCameraSwitchDone(cameraEnumerator.isFrontFacing(cameraName));
289 if (cameraEnumerator.isFrontFacing(deviceName)) { in getNameOfFrontFacingDevice()