Searched refs:isGPUAccessible (Results 1 – 1 of 1) sorted by relevance
120 virtual bool isGPUAccessible() const = 0;163 bool isGPUAccessible() const override { return true; } in isGPUAccessible() function in rx::Buffer11::NativeStorage236 bool isGPUAccessible() const override { return false; } in isGPUAccessible() function in rx::Buffer11::EmulatedIndexedStorage276 bool isGPUAccessible() const override { return false; } in isGPUAccessible() function in rx::Buffer11::PackStorage318 bool isGPUAccessible() const override { return false; } in isGPUAccessible() function in rx::Buffer11::SystemMemoryStorage502 if (!copyDest->isGPUAccessible() && !copySource->isCPUAccessible(GL_MAP_READ_BIT)) in copySubData()506 else if (!copySource->isGPUAccessible() && !copyDest->isCPUAccessible(GL_MAP_WRITE_BIT)) in copySubData()