Searched refs:isPSInputAllocated (Results 1 – 8 of 8) sorted by relevance
339 bool isPSInputAllocated(unsigned Index) const { in isPSInputAllocated() function
622 if (!Arg.Used && !Info->isPSInputAllocated(PSInputNum)) { in LowerFormalArguments()677 ((Info->getPSInputAddr() & 0xF) == 0 && Info->isPSInputAllocated(11)))) { in LowerFormalArguments()
627 bool SkipArg = !ArgUsed && !Info->isPSInputAllocated(PSInputNum); in lowerFormalArguments()677 Info->isPSInputAllocated(11))) { in lowerFormalArguments()
803 bool isPSInputAllocated(unsigned Index) const {
1588 bool SkipArg = !Arg->Used && !Info->isPSInputAllocated(PSInputNum); in processShaderInputArgs()2074 Info->isPSInputAllocated(11))) { in LowerFormalArguments()
821 bool isPSInputAllocated(unsigned Index) const {
839 bool SkipArg = !ArgUsed && !Info->isPSInputAllocated(PSInputNum); in lowerFormalArguments()892 Info->isPSInputAllocated(11))) { in lowerFormalArguments()
1796 bool SkipArg = !Arg->Used && !Info->isPSInputAllocated(PSInputNum); in processPSInputArgs()2283 ((Info->getPSInputAddr() & 0xF) == 0 && Info->isPSInputAllocated(11))) { in LowerFormalArguments()