Searched refs:isShaderRecord (Results 1 – 4 of 4) sorted by relevance
144 if (node->getQualifier().isShaderRecord()) in lValueErrorCheck()
5768 if (qualifier.isShaderRecord()) in layoutObjectCheck()5943 !qualifier.isShaderRecord() && in layoutTypeCheck()6000 if (qualifier.isShaderRecord() && type.getBasicType() != EbtBlock) in layoutTypeCheck()6161 if (qualifier.isShaderRecord()) { in layoutQualifierCheck()7697 (currentBlockQualifier.isShaderRecord() && !currentBlockQualifier.hasPacking())) in declareBlock()8021 if (qualifier.isShaderRecord()) in blockQualifierCheck()8655 if (qualifier.isShaderRecord()) in updateStandaloneQualifierDefaults()
846 isShaderRecord() || in hasNonXfbLayout()976 bool isShaderRecord() const { return false; } in isShaderRecord() function1027 bool isShaderRecord() const { return layoutShaderRecord; } in isShaderRecord() function
1266 type.getQualifier().isShaderRecord()) { in TranslateStorageClass()1359 ! type.getQualifier().isShaderRecord() && in IsDescriptorResource()