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Searched refs:is_base_triangle_vertex1_outer (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.cpp2921 bool is_base_triangle_vertex1_outer = in verifyResultData() local
2929 n_outer_edge_vertices_found += (is_base_triangle_vertex1_outer == true); in verifyResultData()
2944 if ((!is_base_triangle_vertex1_outer || in verifyResultData()
2945 (is_base_triangle_vertex1_outer && base_triangle_vertex1[0] == 0.0f)) && in verifyResultData()
2953 else if ((!is_base_triangle_vertex1_outer || in verifyResultData()
2954 (is_base_triangle_vertex1_outer && base_triangle_vertex1[1] == 0.0f)) && in verifyResultData()
2964 DE_ASSERT((!is_base_triangle_vertex1_outer || in verifyResultData()
2965 (is_base_triangle_vertex1_outer && base_triangle_vertex1[2] == 0.0f)) && in verifyResultData()
2981 if (is_base_triangle_vertex1_outer) in verifyResultData()