/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_scopes.cpp | 46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local 48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope() 50 if (!is_int32) { in ValidateScope() 82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local 84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope() 158 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local 160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope()
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D | validate_memory_semantics.cpp | 31 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local 33 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics() 35 if (!is_int32) { in ValidateMemorySemantics()
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D | validate_misc.cpp | 50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local 52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock()
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D | validate_atomics.cpp | 299 bool is_int32 = false; in AtomicsPass() local 304 std::tie(is_int32, is_equal_const, equal_value) = _.EvalInt32IfConst( in AtomicsPass() 306 std::tie(is_int32, is_unequal_const, unequal_value) = in AtomicsPass()
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D | validate_constants.cpp | 170 bool is_int32; in ValidateConstantComposite() local 173 std::tie(is_int32, is_const, value) = _.EvalInt32IfConst(length->id()); in ValidateConstantComposite() 174 if (is_int32 && is_const && value != constituent_count) { in ValidateConstantComposite()
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D | validate_decorations.cpp | 539 bool is_int32 = false; in checkLayout() local 543 std::tie(is_int32, is_const, num_elements) = in checkLayout()
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/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_scopes.cpp | 46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local 48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope() 50 if (!is_int32) { in ValidateScope() 82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local 84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope() 158 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local 160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope()
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D | validate_memory_semantics.cpp | 31 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local 33 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics() 35 if (!is_int32) { in ValidateMemorySemantics()
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D | validate_misc.cpp | 50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local 52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock()
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D | validate_atomics.cpp | 299 bool is_int32 = false; in AtomicsPass() local 304 std::tie(is_int32, is_equal_const, equal_value) = _.EvalInt32IfConst( in AtomicsPass() 306 std::tie(is_int32, is_unequal_const, unequal_value) = in AtomicsPass()
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D | validate_constants.cpp | 170 bool is_int32; in ValidateConstantComposite() local 173 std::tie(is_int32, is_const, value) = _.EvalInt32IfConst(length->id()); in ValidateConstantComposite() 174 if (is_int32 && is_const && value != constituent_count) { in ValidateConstantComposite()
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D | validate_decorations.cpp | 540 bool is_int32 = false; in checkLayout() local 544 std::tie(is_int32, is_const, num_elements) = in checkLayout()
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/external/tensorflow/tensorflow/core/common_runtime/ |
D | constant_folding.cc | 530 bool is_int32 = tensor.first->output_type(i) == DT_INT32; in ReplaceTensorWithConstant() local 531 if ((memory_type == HOST_MEMORY && !is_int32) || in ReplaceTensorWithConstant() 532 (memory_type == DEVICE_MEMORY && is_int32)) { in ReplaceTensorWithConstant()
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