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Searched refs:is_int32 (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_scopes.cpp46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local
48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope()
50 if (!is_int32) { in ValidateScope()
82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local
84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope()
158 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local
160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope()
Dvalidate_memory_semantics.cpp31 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local
33 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics()
35 if (!is_int32) { in ValidateMemorySemantics()
Dvalidate_misc.cpp50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local
52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock()
Dvalidate_atomics.cpp299 bool is_int32 = false; in AtomicsPass() local
304 std::tie(is_int32, is_equal_const, equal_value) = _.EvalInt32IfConst( in AtomicsPass()
306 std::tie(is_int32, is_unequal_const, unequal_value) = in AtomicsPass()
Dvalidate_constants.cpp170 bool is_int32; in ValidateConstantComposite() local
173 std::tie(is_int32, is_const, value) = _.EvalInt32IfConst(length->id()); in ValidateConstantComposite()
174 if (is_int32 && is_const && value != constituent_count) { in ValidateConstantComposite()
Dvalidate_decorations.cpp539 bool is_int32 = false; in checkLayout() local
543 std::tie(is_int32, is_const, num_elements) = in checkLayout()
/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_scopes.cpp46 bool is_int32 = false, is_const_int32 = false; in ValidateScope() local
48 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateScope()
50 if (!is_int32) { in ValidateScope()
82 bool is_int32 = false, is_const_int32 = false; in ValidateExecutionScope() local
84 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateExecutionScope()
158 bool is_int32 = false, is_const_int32 = false; in ValidateMemoryScope() local
160 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateMemoryScope()
Dvalidate_memory_semantics.cpp31 bool is_int32 = false, is_const_int32 = false; in ValidateMemorySemantics() local
33 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(id); in ValidateMemorySemantics()
35 if (!is_int32) { in ValidateMemorySemantics()
Dvalidate_misc.cpp50 bool is_int32 = false, is_const_int32 = false; in ValidateShaderClock() local
52 std::tie(is_int32, is_const_int32, value) = _.EvalInt32IfConst(scope); in ValidateShaderClock()
Dvalidate_atomics.cpp299 bool is_int32 = false; in AtomicsPass() local
304 std::tie(is_int32, is_equal_const, equal_value) = _.EvalInt32IfConst( in AtomicsPass()
306 std::tie(is_int32, is_unequal_const, unequal_value) = in AtomicsPass()
Dvalidate_constants.cpp170 bool is_int32; in ValidateConstantComposite() local
173 std::tie(is_int32, is_const, value) = _.EvalInt32IfConst(length->id()); in ValidateConstantComposite()
174 if (is_int32 && is_const && value != constituent_count) { in ValidateConstantComposite()
Dvalidate_decorations.cpp540 bool is_int32 = false; in checkLayout() local
544 std::tie(is_int32, is_const, num_elements) = in checkLayout()
/external/tensorflow/tensorflow/core/common_runtime/
Dconstant_folding.cc530 bool is_int32 = tensor.first->output_type(i) == DT_INT32; in ReplaceTensorWithConstant() local
531 if ((memory_type == HOST_MEMORY && !is_int32) || in ReplaceTensorWithConstant()
532 (memory_type == DEVICE_MEMORY && is_int32)) { in ReplaceTensorWithConstant()