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Searched refs:is_name_ok (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp3531 bool is_name_ok = false; in inspectActiveSubroutineUniformName() local
3541 is_name_ok = true; in inspectActiveSubroutineUniformName()
3546 if (false == is_name_ok) in inspectActiveSubroutineUniformName()
3582 bool is_name_ok = false; in inspectActiveSubroutineName() local
3592 is_name_ok = true; in inspectActiveSubroutineName()
3597 if (false == is_name_ok) in inspectActiveSubroutineName()