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Searched refs:isfloatabsolute (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c3904 boolean isfloatabsolute = src->Register.Absolute && stype != TGSI_TYPE_DOUBLE; in get_source_info() local
3908 if (isfloatabsolute) in get_source_info()
3913 if (isfloatabsolute) in get_source_info()
4233 snprintf(temp, 4, "))%c", isfloatabsolute ? ')' : 0); in get_source_info()