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/external/vulkan-validation-layers/layers/
Dshader_validation.cpp2935 auto it_consumer = builtins_consumer.begin(); in ValidateInterfaceBetweenStages() local
2936 … while (it_producer != builtins_producer.end() && it_consumer != builtins_consumer.end()) { in ValidateInterfaceBetweenStages()
2937 if (*it_producer != *it_consumer) { in ValidateInterfaceBetweenStages()
2945 it_consumer++; in ValidateInterfaceBetweenStages()