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Searched refs:ix0 (Results 1 – 12 of 12) sorted by relevance

/external/fdlibm/
De_sqrt.c101 int ix0,s0,q,m,t,i; local
103 ix0 = __HI(x); /* high word of x */
107 if((ix0&0x7ff00000)==0x7ff00000) {
112 if(ix0<=0) {
113 if(((ix0&(~sign))|ix1)==0) return x;/* ieee_sqrt(+-0) = +-0 */
114 else if(ix0<0)
118 m = (ix0>>20);
120 while(ix0==0) {
122 ix0 |= (ix1>>11); ix1 <<= 21;
124 for(i=0;(ix0&0x00100000)==0;i++) ix0<<=1;
[all …]
/external/rust/crates/libm/src/math/
Dsqrt.rs118 let mut ix0: i32; in sqrt() localVariable
130 ix0 = (x.to_bits() >> 32) as i32; in sqrt()
134 if (ix0 & 0x7ff00000) == 0x7ff00000 { in sqrt()
138 if ix0 <= 0 { in sqrt()
139 if ((ix0 & !(sign.0 as i32)) | ix1.0 as i32) == 0 { in sqrt()
142 if ix0 < 0 { in sqrt()
147 m = ix0 >> 20; in sqrt()
150 while ix0 == 0 { in sqrt()
152 ix0 |= (ix1 >> 11).0 as i32; in sqrt()
156 while (ix0 & 0x00100000) == 0 { in sqrt()
[all …]
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c806 int ix0 = bbox->x0 / TILE_SIZE; in lp_setup_bin_triangle() local
812 ix0 == bbox->x1 / TILE_SIZE); in lp_setup_bin_triangle()
825 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle()
850 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle()
867 return lp_scene_bin_cmd_with_state(scene, ix0, iy0, in lp_setup_bin_triangle()
880 scene, ix0, iy0, setup->fs.stored, cmd, in lp_setup_bin_triangle()
894 int ix0 = trimmed_box.x0 / TILE_SIZE; in lp_setup_bin_triangle() local
902 IMUL64(plane[i].dcdx, ix0) * TILE_SIZE); in lp_setup_bin_triangle()
928 for (x = ix0; x <= ix1; x++) in lp_setup_bin_triangle()
/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dulp.inl38 #define GLM_EXTRACT_WORDS(ix0,ix1,d) \ argument
42 (ix0) = ew_u.parts.msw; \
60 #define GLM_INSERT_WORDS(d,ix0,ix1) \ argument
63 iw_u.parts.msw = (ix0); \
/external/mesa3d/src/imgui/
Dimstb_truetype.h884 …st stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1…
891 …odepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1…
902 …(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1…
903 …int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1…
2629 …int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1… in stbtt_GetGlyphBitmapBoxSubpixel() argument
2634 if (ix0) *ix0 = 0; in stbtt_GetGlyphBitmapBoxSubpixel()
2640 if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); in stbtt_GetGlyphBitmapBoxSubpixel()
2647 …(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1… in stbtt_GetGlyphBitmapBox() argument
2649 stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); in stbtt_GetGlyphBitmapBox()
2652 …odepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1… in stbtt_GetCodepointBitmapBoxSubpixel() argument
[all …]
/external/skia/src/core/
DSkScan_Hairline.cpp120 int ix0 = SkFDot6Round(x0); in HairLineRgn() local
122 if (ix0 == ix1) {// too short to draw in HairLineRgn()
126 if ((ix1 - ix0) > 100000 || (ix1 - ix0) < 0) { in HairLineRgn()
133 horiline(ix0, ix1, startY, slope, blitter); in HairLineRgn()
/external/skqp/src/core/
DSkScan_Hairline.cpp119 int ix0 = SkFDot6Round(x0); in HairLineRgn() local
121 if (ix0 == ix1) {// too short to draw in HairLineRgn()
128 horiline(ix0, ix1, startY, slope, blitter); in HairLineRgn()
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp753 int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
770 for (int ix = ix0; ix < ix1; ix++) in computeVertexReference()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp681 int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
698 for (int ix = ix0; ix < ix1; ix++) in computeVertexReference()
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp343 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); in setPixelColors() local
349 for (int ix = ix0; ix < ix1; ix++) in setPixelColors()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp438 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); in setPixelColors() local
444 for (int ix = ix0; ix < ix1; ix++) in setPixelColors()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp2377 const int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
2394 for (int ix = ix0; ix < ix1; ix++) in computeVertexReference()