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Searched refs:kDefaultRenderToTextureSamples (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DFramebufferAttachment.h122 return mRenderToTextureSamples != kDefaultRenderToTextureSamples; in isRenderToTexture()
163 static const GLint kDefaultRenderToTextureSamples; variable
256 return (mRenderToTextureSamples != kDefaultRenderToTextureSamples) ? getRenderToTextureSamples() in getSamples()
DFramebufferAttachment.cpp29 const GLint FramebufferAttachment::kDefaultRenderToTextureSamples = 0; member in gl::FramebufferAttachment
56 mRenderToTextureSamples(kDefaultRenderToTextureSamples) in FramebufferAttachment()
68 false, kDefaultRenderToTextureSamples, framebufferSerial); in FramebufferAttachment()
DFramebuffer.cpp241 FramebufferAttachment::kDefaultRenderToTextureSamples) in CheckAttachmentSampleCompleteness()
261 FramebufferAttachment::kDefaultRenderToTextureSamples) in CheckAttachmentSampleCompleteness()
817 FramebufferAttachment::kDefaultRenderToTextureSamples); in Framebuffer()
826 FramebufferAttachment::kDefaultRenderToTextureSamples); in Framebuffer()
834 FramebufferAttachment::kDefaultRenderToTextureSamples); in Framebuffer()
892 false, FramebufferAttachment::kDefaultRenderToTextureSamples, mState.mFramebufferSerial); in setReadSurface()
1773 FramebufferAttachment::kDefaultRenderToTextureSamples); in setAttachment()
1855 FramebufferAttachment::kDefaultRenderToTextureSamples); in setAttachmentMultiview()