Searched refs:kDivisor (Results 1 – 5 of 5) sorted by relevance
/external/webrtc/rtc_base/numerics/ |
D | sequence_number_util_unittest.cc | 134 const uint8_t kDivisor = 211; in TEST_F() local 136 for (uint8_t i = 0; i < kDivisor - 1; ++i) { in TEST_F() 137 ASSERT_EQ(0, (ForwardDiff<uint8_t, kDivisor>(i, i))); in TEST_F() 138 ASSERT_EQ(1, (ForwardDiff<uint8_t, kDivisor>(i, i + 1))); in TEST_F() 139 ASSERT_EQ(kDivisor - 1, (ForwardDiff<uint8_t, kDivisor>(i + 1, i))); in TEST_F() 142 for (uint8_t i = 1; i < kDivisor; ++i) { in TEST_F() 143 ASSERT_EQ(i, (ForwardDiff<uint8_t, kDivisor>(0, i))); in TEST_F() 144 ASSERT_EQ(kDivisor - i, (ForwardDiff<uint8_t, kDivisor>(i, 0))); in TEST_F() 149 const uint8_t kDivisor = 241; in TEST_F() local 151 for (uint8_t i = 0; i < kDivisor - 1; ++i) { in TEST_F() [all …]
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/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.cpp | 140 static constexpr int kDivisor = 1; in bindInstanceBuffer() local 143 kDivisor); in bindInstanceBuffer() 158 static constexpr int kDivisor = 0; in bindVertexBuffer() local 161 kDivisor); in bindVertexBuffer()
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/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | copy_buffer.metal | 1023 constexpr float kDivisor = 1.0f / (1 << 16); 1024 color.r = bytesToInt<int>(buffer, bufferOffset) * kDivisor; 1108 constexpr float kDivisor = 1.0f / (1 << 16); 1109 color.r = bytesToInt<int>(buffer, bufferOffset) * kDivisor; 1110 color.g = bytesToInt<int>(buffer, bufferOffset + 4) * kDivisor; 1172 constexpr float kDivisor = 1.0f / (1 << 16); 1173 color.r = bytesToInt<int>(buffer, bufferOffset) * kDivisor; 1174 color.g = bytesToInt<int>(buffer, bufferOffset + 4) * kDivisor; 1175 color.b = bytesToInt<int>(buffer, bufferOffset + 8) * kDivisor; 1244 constexpr float kDivisor = 1.0f / (1 << 16); [all …]
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D | mtl_default_shaders_src_autogen.inc | 2624 constexpr float kDivisor = 1.0f / (1 << 16); 2625 color.r = bytesToInt<int>(buffer, bufferOffset) * kDivisor; 2709 constexpr float kDivisor = 1.0f / (1 << 16); 2710 color.r = bytesToInt<int>(buffer, bufferOffset) * kDivisor; 2711 color.g = bytesToInt<int>(buffer, bufferOffset + 4) * kDivisor; 2773 constexpr float kDivisor = 1.0f / (1 << 16); 2774 color.r = bytesToInt<int>(buffer, bufferOffset) * kDivisor; 2775 color.g = bytesToInt<int>(buffer, bufferOffset + 4) * kDivisor; 2776 color.b = bytesToInt<int>(buffer, bufferOffset + 8) * kDivisor; 2845 constexpr float kDivisor = 1.0f / (1 << 16); [all …]
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 2090 static constexpr int kDivisor = 0; in setupGeometry() local 2092 vertexStride, bufferOffset + attrib.fOffset, kDivisor); in setupGeometry() 2102 static constexpr int kDivisor = 1; in setupGeometry() local 2105 kDivisor); in setupGeometry()
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