Searched refs:kExpectedShaderName (Results 1 – 3 of 3) sorted by relevance
132 MSG kExpectedShaderName = "Expected a shader name, but found a program name."; variable
4249 context->validationError(GL_INVALID_VALUE, kExpectedShaderName); in ValidateDeleteShader()
1295 context->validationError(GL_INVALID_OPERATION, kExpectedShaderName); in GetValidShader()