Searched refs:kFloat16Int8_Float16 (Results 1 – 2 of 2) sorted by relevance
36 const char kFloat16Int8_Float16[] = "Float16Int8Features.shaderFloat16"; variable503 if ((feature == kFloat16Int8_Float16 || feature == kFloat16Int8_Int8) && in Initialize()581 if (feature == kFloat16Int8_Float16 && in Initialize()604 if (feature == kFloat16Int8_Float16 && in Initialize()
50 const char kFloat16Int8_Float16[] = "Float16Int8Features.shaderFloat16"; variable1005 else if (feature == kFloat16Int8_Float16) in CreateDeviceWithFeatures2()