Searched refs:kFloat16Int8_Int8 (Results 1 – 2 of 2) sorted by relevance
37 const char kFloat16Int8_Int8[] = "Float16Int8Features.shaderInt8"; variable503 if ((feature == kFloat16Int8_Float16 || feature == kFloat16Int8_Int8) && in Initialize()585 if (feature == kFloat16Int8_Int8 && in Initialize()608 if (feature == kFloat16Int8_Int8 && float16_ptrs->shaderInt8 != VK_TRUE) { in Initialize()
51 const char kFloat16Int8_Int8[] = "Float16Int8Features.shaderInt8"; variable1007 else if (feature == kFloat16Int8_Int8) in CreateDeviceWithFeatures2()