Searched refs:kForceSeek (Results 1 – 1 of 1) sorted by relevance
427 kForceSeek = 0x02, // Dispatch all seek() events even when the layer is inactive. in buildRenderTree() enumerator440 { &AnimationBuilder::attachAudioLayer , kForceSeek }, // 'ty': 6 -> audio in buildRenderTree()519 const auto force_seek_count = build_info.fFlags & kForceSeek in buildRenderTree()