Searched refs:kIndexExceedsMaxDrawBuffer (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES32.cpp | 119 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateColorMaski() 190 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateDisablei() 258 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateEnablei() 419 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateIsEnabledi()
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D | ErrorStrings.h | 201 MSG kIndexExceedsMaxDrawBuffer = "Index must be less than MAX_DRAW_BUFFERS."; variable
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D | validationES3.cpp | 2175 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateClearBufferiv() 2215 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateClearBufferuiv() 2247 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateClearBufferfv() 2925 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateIndexedStateQuery()
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D | validationES.cpp | 2658 context->validationError(GL_INVALID_OPERATION, kIndexExceedsMaxDrawBuffer); in ValidateStateQuery() 4708 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateDrawBuffersBase()
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