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Searched refs:kPositionUniformVertexShader (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/tests/gl_tests/
DVulkanUniformUpdatesTest.cpp100 constexpr char kPositionUniformVertexShader[] = R"(attribute vec2 position; in TEST_P() local
114 ANGLE_GL_PROGRAM(program, kPositionUniformVertexShader, kColorUniformFragmentShader); in TEST_P()
479 constexpr char kPositionUniformVertexShader[] = R"(attribute vec2 position; in TEST_P() local
499 ANGLE_GL_PROGRAM(program, kPositionUniformVertexShader, kColorUniformFragmentShader); in TEST_P()
567 const GLchar *kPositionUniformVertexShader = R"(attribute vec2 position; in TEST_P() local
589 glShaderSource(vertShader, 1, &kPositionUniformVertexShader, nullptr); in TEST_P()
DStateChangeTest.cpp3554 constexpr char kPositionUniformVertexShader[] = R"( in TEST_P() local
3563 ANGLE_GL_PROGRAM(program, kPositionUniformVertexShader, essl1_shaders::fs::UniformColor()); in TEST_P()