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Searched refs:kRunning_State (Results 1 – 2 of 2) sorted by relevance

/external/skqp/tools/timer/
DSkAnimTimer.h28 kRunning_State enumerator
40 , fState(kRunning_State) {} in SkAnimTimer()
43 bool isRunning() const { return kRunning_State == fState; } in isRunning()
58 this->setState(kRunning_State); in run()
71 if (kRunning_State == fState) { in togglePauseResume()
74 this->setState(kRunning_State); in togglePauseResume()
86 if (kRunning_State == fState) { in updateTime()
153 if (kRunning_State == fState) { in setState()
157 case kRunning_State: in setState()
166 case kRunning_State: in setState()
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/external/skia/tools/viewer/
DAnimTimer.h30 enum State { kStopped_State, kPaused_State, kRunning_State }; enumerator
54 case kRunning_State: break; in run()
56 fState = kRunning_State; in run()
60 if (kRunning_State == this->state()) { in pause()
69 if (kRunning_State == this->state()) { in togglePauseResume()
84 if (kRunning_State == this->state()) { in updateTime()