Searched refs:last_shader_idx (Results 1 – 1 of 1) sorted by relevance
656 int last_shader_idx; member4423 …for (int shader_type = PIPE_SHADER_VERTEX; shader_type <= sub_ctx->last_shader_idx; shader_type++)… in vrend_draw_bind_objects()4554 …sub_ctx->last_shader_idx = sub_ctx->shaders[PIPE_SHADER_TESS_EVAL] ? PIPE_SHADER_TESS_EVAL : (sub_… in vrend_select_program()