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Searched refs:last_shader_idx (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c656 int last_shader_idx; member
4423 …for (int shader_type = PIPE_SHADER_VERTEX; shader_type <= sub_ctx->last_shader_idx; shader_type++)… in vrend_draw_bind_objects()
4554 …sub_ctx->last_shader_idx = sub_ctx->shaders[PIPE_SHADER_TESS_EVAL] ? PIPE_SHADER_TESS_EVAL : (sub_… in vrend_select_program()