/external/llvm-project/llvm/test/CodeGen/ARM/ |
D | spill-q.ll | 40 %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind 77 %tmp8 = fadd <4 x float> %tmp7, %ld10
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/external/llvm-project/llvm/test/CodeGen/Thumb2/ |
D | thumb2-spill-q.ll | 40 %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind 77 %tmp8 = fadd <4 x float> %tmp7, %ld10
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/external/llvm/test/CodeGen/ARM/ |
D | spill-q.ll | 40 %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind 77 %tmp8 = fadd <4 x float> %tmp7, %ld10
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/external/llvm/test/CodeGen/Thumb2/ |
D | thumb2-spill-q.ll | 40 %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind 77 %tmp8 = fadd <4 x float> %tmp7, %ld10
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/external/llvm-project/libcxx/test/std/numerics/numbers/ |
D | specialize.pass.cpp | 68 [[maybe_unused]] long double ld10{std::numbers::inv_sqrt3_v<long double>}; in tests() local
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D | defined.pass.cpp | 67 [[maybe_unused]] const long double* ld10{&std::numbers::inv_sqrt3_v<long double>}; in tests() local
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/external/llvm-project/llvm/test/Transforms/SLPVectorizer/X86/ |
D | bitreverse.ll | 214 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 230 %bitreverse10 = call i16 @llvm.bitreverse.i16(i16 %ld10) 272 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 288 %bitreverse10 = call i8 @llvm.bitreverse.i8(i8 %ld10) 345 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 377 %bitreverse10 = call i8 @llvm.bitreverse.i8(i8 %ld10)
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D | ctlz.ll | 265 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 281 %ctlz10 = call i16 @llvm.ctlz.i16(i16 %ld10, i1 0) 323 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 339 %ctlz10 = call i8 @llvm.ctlz.i8(i8 %ld10, i1 0) 390 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 422 %ctlz10 = call i8 @llvm.ctlz.i8(i8 %ld10, i1 0) 721 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 737 %ctlz10 = call i16 @llvm.ctlz.i16(i16 %ld10, i1 -1) 779 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 795 %ctlz10 = call i8 @llvm.ctlz.i8(i8 %ld10, i1 -1) [all …]
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D | cttz.ll | 265 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 281 %cttz10 = call i16 @llvm.cttz.i16(i16 %ld10, i1 0) 323 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 339 %cttz10 = call i8 @llvm.cttz.i8(i8 %ld10, i1 0) 390 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 422 %cttz10 = call i8 @llvm.cttz.i8(i8 %ld10, i1 0) 721 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 737 %cttz10 = call i16 @llvm.cttz.i16(i16 %ld10, i1 -1) 779 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 795 %cttz10 = call i8 @llvm.cttz.i8(i8 %ld10, i1 -1) [all …]
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D | ctpop.ll | 327 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 343 %ctpop10 = call i16 @llvm.ctpop.i16(i16 %ld10) 385 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 401 %ctpop10 = call i8 @llvm.ctpop.i8(i8 %ld10) 452 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 484 %ctpop10 = call i8 @llvm.ctpop.i8(i8 %ld10)
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D | bswap.ll | 206 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 222 %bswap10 = call i16 @llvm.bswap.i16(i16 %ld10)
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D | uitofp.ll | 829 …%ld10 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 10), ali… 845 %cvt10 = uitofp i32 %ld10 to float 1045 …%ld10 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 10), ali… 1061 %cvt10 = uitofp i16 %ld10 to float 1192 %ld10 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 10), align 2 1208 %cvt10 = uitofp i8 %ld10 to float
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D | sitofp.ll | 877 …%ld10 = load i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 10), ali… 893 %cvt10 = sitofp i32 %ld10 to float 1093 …%ld10 = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 10), ali… 1109 %cvt10 = sitofp i16 %ld10 to float 1240 %ld10 = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 10), align 2 1256 %cvt10 = sitofp i8 %ld10 to float
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D | fround.ll | 1097 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1113 %ceil10 = call float @llvm.ceil.f32(float %ld10) 1352 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1368 %floor10 = call float @llvm.floor.f32(float %ld10) 1607 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1623 %nearbyint10 = call float @llvm.nearbyint.f32(float %ld10) 1862 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1878 %rint10 = call float @llvm.rint.f32(float %ld10) 2117 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 2133 %trunc10 = call float @llvm.trunc.f32(float %ld10)
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/external/llvm/test/Transforms/SLPVectorizer/X86/ |
D | ctpop.ll | 194 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 210 %ctpop10 = call i16 @llvm.ctpop.i16(i16 %ld10) 252 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 268 %ctpop10 = call i8 @llvm.ctpop.i8(i8 %ld10) 313 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 345 %ctpop10 = call i8 @llvm.ctpop.i8(i8 %ld10)
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D | cttz.ll | 279 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 295 %cttz10 = call i16 @llvm.cttz.i16(i16 %ld10, i1 0) 382 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 398 %cttz10 = call i8 @llvm.cttz.i8(i8 %ld10, i1 0) 533 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 565 %cttz10 = call i8 @llvm.cttz.i8(i8 %ld10, i1 0) 879 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 895 %cttz10 = call i16 @llvm.cttz.i16(i16 %ld10, i1 -1) 982 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 998 %cttz10 = call i8 @llvm.cttz.i8(i8 %ld10, i1 -1) [all …]
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D | ctlz.ll | 279 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 295 %ctlz10 = call i16 @llvm.ctlz.i16(i16 %ld10, i1 0) 382 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 398 %ctlz10 = call i8 @llvm.ctlz.i8(i8 %ld10, i1 0) 533 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 565 %ctlz10 = call i8 @llvm.ctlz.i8(i8 %ld10, i1 0) 879 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 895 %ctlz10 = call i16 @llvm.ctlz.i16(i16 %ld10, i1 -1) 982 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 998 %ctlz10 = call i8 @llvm.ctlz.i8(i8 %ld10, i1 -1) [all …]
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D | bswap.ll | 206 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 222 %bswap10 = call i16 @llvm.bswap.i16(i16 %ld10)
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D | bitreverse.ll | 367 …%ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), ali… 383 %bitreverse10 = call i16 @llvm.bitreverse.i16(i16 %ld10) 482 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 498 %bitreverse10 = call i8 @llvm.bitreverse.i8(i8 %ld10) 651 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 683 %bitreverse10 = call i8 @llvm.bitreverse.i8(i8 %ld10)
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D | fround.ll | 1096 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1112 %ceil10 = call float @llvm.ceil.f32(float %ld10) 1351 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1367 %floor10 = call float @llvm.floor.f32(float %ld10) 1606 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1622 %nearbyint10 = call float @llvm.nearbyint.f32(float %ld10) 1861 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1877 %rint10 = call float @llvm.rint.f32(float %ld10) 2116 …%ld10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 2132 %trunc10 = call float @llvm.trunc.f32(float %ld10)
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/external/llvm-project/llvm/test/Transforms/InferFunctionAttrs/ |
D | dereferenceable.ll | 301 %ld10 = load float, float* %a10
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/external/llvm-project/llvm/test/Transforms/Attributor/ |
D | dereferenceable-2.ll | 568 %ld10 = load float, float* %a10
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