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Searched refs:left_to_right (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp6257 GLuint left_to_right = program.getSubroutineIndex(subroutine_names[0], GL_FRAGMENT_SHADER); in testImage() local
6267 …if (false == testImageDraw(left_to_right, blue_texture, destination_texture, blue_color, blue_colo… in testImage()
6272 if (false == testImageDraw(left_to_right, red_texture, destination_texture, red_color, red_color)) in testImage()
6287 if (false == testImageDraw(left_to_right, blue_texture, red_texture, blue_color, blue_color)) in testImage()