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Searched refs:levelGL (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.cpp6004 const gl::LevelIndex levelGL = vk_gl::GetLevelIndex(levelVk, baseLevel); in stageSubresourceUpdatesFromAllImageLevels() local
6006 gl::ImageIndex::Make2DArrayRange(levelGL.get(), 0, image->get().getLayerCount()); in stageSubresourceUpdatesFromAllImageLevels()
6187 gl::LevelIndex levelGL, in flushSingleSubresourceStagedUpdates() argument
6193 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in flushSingleSubresourceStagedUpdates()
6199 LevelIndex levelVk = toVkLevel(levelGL); in flushSingleSubresourceStagedUpdates()
6242 setContentDefined(toVkLevel(levelGL), 1, layer, layerCount, update.aspectFlags); in flushSingleSubresourceStagedUpdates()
6245 removeSingleSubresourceStagedUpdates(contextVk, levelGL, layer, layerCount); in flushSingleSubresourceStagedUpdates()
6252 return flushStagedUpdates(contextVk, levelGL, levelGL + 1, layer, layer + layerCount, {}); in flushSingleSubresourceStagedUpdates()
6478 bool ImageHelper::hasStagedUpdatesForSubresource(gl::LevelIndex levelGL, in hasStagedUpdatesForSubresource() argument
6484 const std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in hasStagedUpdatesForSubresource()
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Dvk_utils.cpp1441 vk::LevelIndex GetLevelIndex(gl::LevelIndex levelGL, gl::LevelIndex baseLevel) in GetLevelIndex() argument
1443 ASSERT(baseLevel <= levelGL); in GetLevelIndex()
1444 return vk::LevelIndex(levelGL.get() - baseLevel.get()); in GetLevelIndex()
Dvk_helpers.h1744 gl::LevelIndex levelGL,
1765 bool hasStagedUpdatesForSubresource(gl::LevelIndex levelGL,
1857 gl::LevelIndex levelGL,
1867 gl::LevelIndex levelGL,
2301 gl::LevelIndex levelGL,
DTextureVk.h445 gl::LevelIndex levelGL,
DTextureVk.cpp230 gl::LevelIndex levelGL(index.getLevelIndex()); in GetRenderTargetLayerCountAndIndex() local
231 *imageLayerCount = image->getLevelExtents(image->toVkLevel(levelGL)).depth; in GetRenderTargetLayerCountAndIndex()
2713 gl::LevelIndex levelGL = getNativeImageLevel(level); in getLevelLayerImageView() local
2714 vk::LevelIndex levelVk = mImage->toVkLevel(levelGL); in getLevelLayerImageView()
Dvk_utils.h987 vk::LevelIndex GetLevelIndex(gl::LevelIndex levelGL, gl::LevelIndex baseLevel);
DFramebufferVk.cpp2714 gl::LevelIndex levelGL = renderTarget->getLevelIndex(); in readPixelsImpl() local
2717 copyAspectFlags, levelGL, layer, pixels, in readPixelsImpl()