Searched refs:levelGL (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.cpp | 6004 const gl::LevelIndex levelGL = vk_gl::GetLevelIndex(levelVk, baseLevel); in stageSubresourceUpdatesFromAllImageLevels() local 6006 gl::ImageIndex::Make2DArrayRange(levelGL.get(), 0, image->get().getLayerCount()); in stageSubresourceUpdatesFromAllImageLevels() 6187 gl::LevelIndex levelGL, in flushSingleSubresourceStagedUpdates() argument 6193 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in flushSingleSubresourceStagedUpdates() 6199 LevelIndex levelVk = toVkLevel(levelGL); in flushSingleSubresourceStagedUpdates() 6242 setContentDefined(toVkLevel(levelGL), 1, layer, layerCount, update.aspectFlags); in flushSingleSubresourceStagedUpdates() 6245 removeSingleSubresourceStagedUpdates(contextVk, levelGL, layer, layerCount); in flushSingleSubresourceStagedUpdates() 6252 return flushStagedUpdates(contextVk, levelGL, levelGL + 1, layer, layer + layerCount, {}); in flushSingleSubresourceStagedUpdates() 6478 bool ImageHelper::hasStagedUpdatesForSubresource(gl::LevelIndex levelGL, in hasStagedUpdatesForSubresource() argument 6484 const std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in hasStagedUpdatesForSubresource() [all …]
|
D | vk_utils.cpp | 1441 vk::LevelIndex GetLevelIndex(gl::LevelIndex levelGL, gl::LevelIndex baseLevel) in GetLevelIndex() argument 1443 ASSERT(baseLevel <= levelGL); in GetLevelIndex() 1444 return vk::LevelIndex(levelGL.get() - baseLevel.get()); in GetLevelIndex()
|
D | vk_helpers.h | 1744 gl::LevelIndex levelGL, 1765 bool hasStagedUpdatesForSubresource(gl::LevelIndex levelGL, 1857 gl::LevelIndex levelGL, 1867 gl::LevelIndex levelGL, 2301 gl::LevelIndex levelGL,
|
D | TextureVk.h | 445 gl::LevelIndex levelGL,
|
D | TextureVk.cpp | 230 gl::LevelIndex levelGL(index.getLevelIndex()); in GetRenderTargetLayerCountAndIndex() local 231 *imageLayerCount = image->getLevelExtents(image->toVkLevel(levelGL)).depth; in GetRenderTargetLayerCountAndIndex() 2713 gl::LevelIndex levelGL = getNativeImageLevel(level); in getLevelLayerImageView() local 2714 vk::LevelIndex levelVk = mImage->toVkLevel(levelGL); in getLevelLayerImageView()
|
D | vk_utils.h | 987 vk::LevelIndex GetLevelIndex(gl::LevelIndex levelGL, gl::LevelIndex baseLevel);
|
D | FramebufferVk.cpp | 2714 gl::LevelIndex levelGL = renderTarget->getLevelIndex(); in readPixelsImpl() local 2717 copyAspectFlags, levelGL, layer, pixels, in readPixelsImpl()
|