Searched refs:lheight (Results 1 – 2 of 2) sorted by relevance
515 float lheight = static_cast<float>(height - 1); in generateTextureData() local525 float posY = (lheight - static_cast<float>(y)) / lheight; in generateTextureData()
7290 int lwidth, lheight; in check_transfer_bounds() local7306 lheight = u_minify(res->base.height0, info->level); in check_transfer_bounds()7307 if (info->box->height > lheight || info->box->height < 0) in check_transfer_bounds()7309 if (info->box->y > lheight) in check_transfer_bounds()7311 if (info->box->height + info->box->y > lheight) in check_transfer_bounds()