Searched refs:libGLES_CM (Results 1 – 16 of 16) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | CMakeLists.txt | 36 libGLES_CM.cpp 37 libGLES_CM.hpp 56 libGLES_CM.rc 60 add_library(libGLES_CM SHARED target 64 set_target_properties(libGLES_CM PROPERTIES 72 target_include_directories(libGLES_CM 78 target_compile_definitions(libGLES_CM 87 target_compile_options(libGLES_CM 92 target_link_options(libGLES_CM 97 target_link_libraries(libGLES_CM [all …]
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D | libGLES_CM.rc | 74 VALUE "FileDescription", "SwiftShader libGLES_CM 64-bit Dynamic Link Library" 76 VALUE "FileDescription", "SwiftShader libGLES_CM 32-bit Dynamic Link Library" 79 VALUE "InternalName", "libGLES_CM" 81 VALUE "OriginalFilename", "libGLES_CM.dll" 83 VALUE "ProductName", "SwiftShader libGLES_CM Dynamic Link Library"
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D | libGLES_CM.hpp | 238 freeLibrary(libGLES_CM); in ~LibGLES_CM() 254 if(!loadLibraryAttempted && !libGLES_CM) in loadExports() 283 libGLES_CM = loadLibrary(directory, libGLES_CM_lib, "libGLES_CM_swiftshader"); in loadExports() 285 if(libGLES_CM) in loadExports() 287 …auto libGLES_CM_swiftshader = (LibGLES_CMexports *(*)())getProcAddress(libGLES_CM, "libGLES_CM_swi… in loadExports() 297 void *libGLES_CM = nullptr; member in LibGLES_CM
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D | libGLES_CM.def | 1 LIBRARY libGLES_CM
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D | main.cpp | 1604 static LibGLES_CMexports libGLES_CM; in libGLES_CM_swiftshader() local 1605 return &libGLES_CM; in libGLES_CM_swiftshader()
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/external/swiftshader/src/ |
D | Android.bp | 442 "OpenGL/libGLES_CM/Buffer.cpp", 443 "OpenGL/libGLES_CM/Context.cpp", 444 "OpenGL/libGLES_CM/Device.cpp", 445 "OpenGL/libGLES_CM/Framebuffer.cpp", 446 "OpenGL/libGLES_CM/IndexDataManager.cpp", 447 "OpenGL/libGLES_CM/libGLES_CM.cpp", 448 "OpenGL/libGLES_CM/main.cpp", 449 "OpenGL/libGLES_CM/Renderbuffer.cpp", 450 "OpenGL/libGLES_CM/ResourceManager.cpp", 451 "OpenGL/libGLES_CM/Texture.cpp", [all …]
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 80 else if(libGLES_CM) in initialize() 82 …backBuffer = libGLES_CM->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSam… in initialize() 98 else if(libGLES_CM) in initialize() 100 …depthStencil = libGLES_CM->createDepthStencil(width, height, config->mDepthStencilFormat, config->… in initialize() 412 else if(libGLES_CM) in reset() 414 frameBuffer = libGLES_CM->createFrameBuffer(display->getNativeDisplay(), window, width, height); in reset()
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D | main.h | 79 extern LibGLES_CM libGLES_CM;
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D | Display.cpp | 574 if(libGLES_CM) in createContext() 576 context = libGLES_CM->es1CreateContext(this, shareContext, config); in createContext()
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D | libEGL.cpp | 1618 if(libGLES_CM) in GetProcAddress() 1620 __eglMustCastToProperFunctionPointerType proc = libGLES_CM->es1GetProcAddress(procname); in GetProcAddress()
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D | main.cpp | 723 LibGLES_CM libGLES_CM; variable
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | main.h | 54 extern LibGLES_CM libGLES_CM;
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D | entry_points.cpp | 1755 LibGLES_CM libGLES_CM; variable
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D | libGLESv2.cpp | 6070 return libGLES_CM->glEGLImageTargetTexture2DOES(target, image); in EGLImageTargetTexture2DOES()
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/external/swiftshader/docs/ |
D | Index.md | 60 ….1/es_full_spec_1.1.12.pdf) is implemented in [src/OpenGL/libGLES_CM/](../src/OpenGL/libGLES_CM/),…
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/external/swiftshader/ |
D | CMakeLists.txt | 789 add_subdirectory(src/OpenGL/libGLES_CM) # Add libGLES_CM target
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