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Searched refs:lima_ppir_force_spilling (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/lima/
Dlima_screen.c563 lima_ppir_force_spilling = debug_get_num_option("LIMA_PPIR_FORCE_SPILLING", 0); in lima_screen_parse_env()
564 if (lima_ppir_force_spilling < 0) { in lima_screen_parse_env()
566 "reset to default 0\n", lima_ppir_force_spilling); in lima_screen_parse_env()
567 lima_ppir_force_spilling = 0; in lima_screen_parse_env()
Dlima_screen.h49 extern int lima_ppir_force_spilling;
/external/mesa3d/src/gallium/drivers/lima/ir/pp/
Dregalloc.c641 int lima_ppir_force_spilling = 0; variable
720 comp->force_spilling = lima_ppir_force_spilling; in ppir_regalloc_prog()