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Searched refs:lima_vs_shader_state (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/lima/ir/
Dlima_ir.h52 struct lima_vs_shader_state;
56 bool gpir_compile_nir(struct lima_vs_shader_state *prog, struct nir_shader *nir,
/external/mesa3d/src/gallium/drivers/lima/
Dlima_program.c359 struct lima_vs_shader_state *vs = ctx->vs; in lima_update_vs_state()
452 struct lima_vs_shader_state *so = rzalloc(NULL, struct lima_vs_shader_state); in lima_create_vs_state()
493 struct lima_vs_shader_state *so = hwcso; in lima_delete_vs_state()
Dlima_context.h64 struct lima_vs_shader_state { struct
191 struct lima_vs_shader_state *vs;
Dlima_draw.c272 struct lima_vs_shader_state *vs = ctx->vs; in lima_pack_vs_cmd()
318 struct lima_vs_shader_state *vs = ctx->vs; in lima_pack_plbu_cmd()
842 struct lima_vs_shader_state *vs = ctx->vs; in lima_update_gp_uniform()
921 struct lima_vs_shader_state *vs = ctx->vs; in lima_update_varying()
/external/mesa3d/src/gallium/drivers/lima/standalone/
Dlima_compiler_cmdline.c227 struct lima_vs_shader_state *vs = ralloc(nir, struct lima_vs_shader_state); in main()
/external/mesa3d/src/gallium/drivers/lima/ir/gp/
Dgpir.h387 struct lima_vs_shader_state;
422 struct lima_vs_shader_state *prog;
Dnir.c450 bool gpir_compile_nir(struct lima_vs_shader_state *prog, struct nir_shader *nir, in gpir_compile_nir()