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Searched refs:link_util_should_add_buffer_variable (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker_util.h74 link_util_should_add_buffer_variable(struct gl_shader_program *prog,
Dlinker_util.cpp42 link_util_should_add_buffer_variable(struct gl_shader_program *prog, in link_util_should_add_buffer_variable() function
Dgl_nir_linker.c527 if (!link_util_should_add_buffer_variable(prog, uniform, in nir_build_program_resource_list()
Dlinker.cpp4138 if (!link_util_should_add_buffer_variable(shProg, in build_program_resource_list()