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Searched refs:loadBitMap (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
DInstrOrderFile.cpp139 LoadInst *loadBitMap = entryB.CreateLoad(Int8Ty, MapAddr, ""); in generateCodeSequence() local
142 entryB.CreateICmpEQ(loadBitMap, ConstantInt::get(Int8Ty, 0)); in generateCodeSequence()
/external/llvm-project/llvm/lib/Transforms/Instrumentation/
DInstrOrderFile.cpp138 LoadInst *loadBitMap = entryB.CreateLoad(Int8Ty, MapAddr, ""); in generateCodeSequence() local
141 entryB.CreateICmpEQ(loadBitMap, ConstantInt::get(Int8Ty, 0)); in generateCodeSequence()