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Searched refs:loadExecutable (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h267 virtual angle::Result loadExecutable(d3d::Context *context,
DProgramD3D.cpp1190 ANGLE_TRY(mRenderer->loadExecutable(contextD3D, vertexShaderFunction, vertexShaderSize, in loadBinaryShaderExecutables()
1225 ANGLE_TRY(mRenderer->loadExecutable(contextD3D, pixelShaderFunction, pixelShaderSize, in loadBinaryShaderExecutables()
1253 ANGLE_TRY(mRenderer->loadExecutable(contextD3D, geometryShaderFunction, geometryShaderSize, in loadBinaryShaderExecutables()
1287 ANGLE_TRY(mRenderer->loadExecutable(contextD3D, computeShaderFunction, computeShaderSize, in loadBinaryShaderExecutables()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h239 angle::Result loadExecutable(d3d::Context *context,
DRenderer9.cpp2627 angle::Result Renderer9::loadExecutable(d3d::Context *context, in loadExecutable() function in rx::Renderer9
2736 error = loadExecutable(context, reinterpret_cast<const uint8_t *>(binary->GetBufferPointer()), in compileToExecutable()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h197 angle::Result loadExecutable(d3d::Context *context,
DRenderer11.cpp2978 angle::Result Renderer11::loadExecutable(d3d::Context *context, in loadExecutable() function in rx::Renderer11
3128 angle::Result error = loadExecutable( in compileToExecutable()