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Searched refs:load_block (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c1538 static int load_block_grid_size(struct r600_shader_ctx *ctx, bool load_block) in load_block_grid_size() argument
1548 t1 = load_block ? ctx->cs_block_size_reg : ctx->cs_grid_size_reg; in load_block_grid_size()
1577 vtx.offset = load_block ? 0 : 16; // first element is size of buffer in load_block_grid_size()
1585 if (load_block) in load_block_grid_size()