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Searched refs:load_input (Results 1 – 10 of 10) sorted by relevance

/external/gemmlowp/meta/generators/
Dtransform_kernels_common.py493 load_input = [
498 emitter.EmitVLoadAE(8, elements, load_input, input_address, None)
502 if len(load_input) is 1:
503 emitter.EmitVMovl('u8', load_input[0], load_input[0])
505 emitter.EmitVMovl('s16', load_input[0], load_input[0])
507 elif len(load_input) is 2:
508 emitter.EmitVMovl('u8', load_input[0], load_input[0])
510 emitter.EmitVMovl2('s16', load_input[0], load_input[1], load_input[0])
512 elif len(load_input) is 3:
513 emitter.EmitVMovl2('u8', load_input[0], load_input[1], load_input[0])
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/external/mesa3d/src/compiler/nir/
Dnir_lower_two_sided_color.c87 load_input(nir_builder *b, nir_variable *in) in load_input() function
196 front = load_input(b, state->colors[idx].front); in nir_lower_two_sided_color_block()
197 back = load_input(b, state->colors[idx].back); in nir_lower_two_sided_color_block()
Dnir_schedule.c136 nir_schedule_node *load_input; member
381 add_write_dep(state, &state->load_input, n); in nir_schedule_intrinsic_deps()
390 add_read_dep(state, state->load_input, n); in nir_schedule_intrinsic_deps()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_tess.c382 unsigned num_components, bool load_input) in si_nir_load_tcs_varyings() argument
389 if (load_input) { in si_nir_load_tcs_varyings()
400 if (load_input) { in si_nir_load_tcs_varyings()
431 bool load_input) in si_nir_load_input_tes() argument
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c486 load_input(struct ir2_context *ctx, nir_dest *dst, unsigned idx) in load_input() function
596 load_input(ctx, &intr->dest, nir_intrinsic_base(intr)); in emit_intrinsic()
/external/mesa3d/src/amd/vulkan/
Dradv_nir_to_llvm.c512 bool load_input) in load_tcs_varyings() argument
521 if (load_input) { in load_tcs_varyings()
622 bool load_input) in load_tes_input() argument
/external/mesa3d/docs/relnotes/
D20.3.0.rst981 - pan/bi: Special-case load_input for blend shaders
4353 - radv/llvm: gather VS input usage mask from load_input
D19.3.0.rst2430 - nir/drawpixels: handle load_color0, load_input,
D19.1.0.rst1405 - nir: Improve printing of load_input/store_output variable names.
D20.1.0.rst440 - pan/bi: Implement load_input for vertex shaders