Searched refs:load_interpolated_two_comp (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_fragment.cpp | 674 case 0: return load_interpolated_two_comp(dest, io, ip, op2_interp_xy, 0x3); in load_interpolated() 675 case 2: return load_interpolated_two_comp(dest, io, ip, op2_interp_zw, 0xc); in load_interpolated() 684 return load_interpolated_two_comp(dest, io, ip, op2_interp_xy, 0x3) && in load_interpolated() 689 bool success = load_interpolated_two_comp(dest, io, ip, op2_interp_zw, full_write_mask & 0xc); in load_interpolated() 690 success &= load_interpolated_two_comp(dest, io, ip, op2_interp_xy, full_write_mask & 0x3); in load_interpolated() 726 bool FragmentShaderFromNir::load_interpolated_two_comp(GPRVector &dest, ShaderInput& io, in load_interpolated_two_comp() function in r600::FragmentShaderFromNir
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D | sfn_shader_fragment.h | 61 …bool load_interpolated_two_comp(GPRVector &dest, ShaderInput& io, const Interpolator& ip,EAluOp op…
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