D | sfn_shader_base.cpp | 730 bool ShaderFromNirProcessor::load_preloaded_value(const nir_dest& dest, int chan, PValue value, boo… in load_preloaded_value() function in r600::ShaderFromNirProcessor 911 load_preloaded_value(instr->dest, i, u); in emit_load_ubo_vec4() 929 load_preloaded_value(instr->dest, i, u); in emit_load_ubo_vec4() 989 load_preloaded_value(instr->dest, i, u); in load_uniform()
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