Searched refs:load_texture (Results 1 – 2 of 2) sorted by relevance
450 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local451 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
719 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function850 load_texture(p, unit); in load_texenv_source()861 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()