Searched refs:lodCoordTrans (Results 1 – 4 of 4) sorted by relevance
293 float lodCoordTrans[] = in init() local301 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init()
456 …float lodCoordTrans[] = { s / 2.0f, s / 2.0f, 0.f, b, sepRefS / 2.0f, sepRefS / 2.0f, 0.0f, sepRe… in init() local460 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init()
515 float lodCoordTrans[] = in init() local523 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init()
790 float lodCoordTrans[] = in ShaderTextureFunctionInstance() local798 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in ShaderTextureFunctionInstance()