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Searched refs:logArray (Results 1 – 5 of 5) sorted by relevance

/external/testng/src/test/java/test/factory/
DFactoryInterleavingTest.java29 Integer[] logArray = LOG.toArray(new Integer[LOG.size()]); in methodsShouldBeInterleaved() local
30 if (! logArray.equals(valid1)) { in methodsShouldBeInterleaved()
31 Assert.assertEquals(logArray, valid1); in methodsShouldBeInterleaved()
32 } else if (! logArray.equals(valid2)) { in methodsShouldBeInterleaved()
33 System.err.println(logArray + " " + valid2); in methodsShouldBeInterleaved()
34 Assert.assertEquals(logArray, valid2); in methodsShouldBeInterleaved()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaAccuracy.cpp262 logArray("fma", &relative_errors_for_fma_pass[0], m_n_draw_call_executions); in iterate()
263 logArray("a * b + c", &relative_errors_for_float_pass[0], m_n_draw_call_executions); in iterate()
268 logArray("fma", &results_of_fma_pass[0], m_n_draw_call_executions); in iterate()
269 logArray("a * b + c", &results_of_float_pass[0], m_n_draw_call_executions); in iterate()
455 void GPUShader5FmaAccuracyTest::logArray(const char* description, glw::GLfloat* data, glw::GLuint l… in logArray() function in glcts::GPUShader5FmaAccuracyTest
DesextcGPUShader5FmaAccuracy.hpp137 void logArray(const char* description, glw::GLfloat* data, glw::GLuint length);
DesextcGPUShader5TextureGatherOffset.cpp751 void GPUShader5TextureGatherOffsetTestBase::logArray(const glw::GLint* data, unsigned int length, in logArray() function in glcts::GPUShader5TextureGatherOffsetTestBase
1376 logArray(varyings.without_offset_0, m_n_components_per_varying, "Without offset X: "); in logVaryings()
1378 logArray(varyings.without_offset_1, m_n_components_per_varying, "Without offset Y: "); in logVaryings()
1380 logArray(varyings.without_offset_2, m_n_components_per_varying, "Without offset Z: "); in logVaryings()
1382 logArray(varyings.without_offset_3, m_n_components_per_varying, "Without offset W: "); in logVaryings()
1384 logArray(varyings.with_offset_0, m_n_components_per_varying, "With offset X: "); in logVaryings()
1386 logArray(varyings.with_offset_1, m_n_components_per_varying, "With offset Y: "); in logVaryings()
1388 logArray(varyings.with_offset_2, m_n_components_per_varying, "With offset Z: "); in logVaryings()
1390 logArray(varyings.with_offset_3, m_n_components_per_varying, "With offset W: "); in logVaryings()
2291 logArray(varyings.without_offset, m_n_components_per_varying, "Without offset: "); in logVaryings()
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DesextcGPUShader5TextureGatherOffset.hpp88 void logArray(const glw::GLint* data, unsigned int length, const char* description);