Home
last modified time | relevance | path

Searched refs:lower_flrp_progress (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c478 bool lower_flrp_progress = false; in si_nir_opts() local
480 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */); in si_nir_opts()
481 if (lower_flrp_progress) { in si_nir_opts()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp304 bool lower_flrp_progress = false; in st_nir_opts() local
306 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, in st_nir_opts()
309 if (lower_flrp_progress) { in st_nir_opts()
/external/mesa3d/src/amd/vulkan/
Dradv_shader.c222 bool lower_flrp_progress = false; in radv_optimize_nir() local
223 NIR_PASS(lower_flrp_progress, in radv_optimize_nir()
228 if (lower_flrp_progress) { in radv_optimize_nir()
/external/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.c2307 bool lower_flrp_progress = false; in bi_optimize_nir() local
2308 NIR_PASS(lower_flrp_progress, in bi_optimize_nir()
2313 if (lower_flrp_progress) { in bi_optimize_nir()
/external/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c284 bool lower_flrp_progress = false; in optimise_nir() local
285 NIR_PASS(lower_flrp_progress, in optimise_nir()
290 if (lower_flrp_progress) { in optimise_nir()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c1545 bool lower_flrp_progress = false; in vc4_optimize_nir() local
1547 NIR_PASS(lower_flrp_progress, s, nir_lower_flrp, in vc4_optimize_nir()
1550 if (lower_flrp_progress) { in vc4_optimize_nir()
/external/mesa3d/src/broadcom/compiler/
Dnir_to_vir.c1527 bool lower_flrp_progress = false; in v3d_optimize_nir() local
1529 NIR_PASS(lower_flrp_progress, s, nir_lower_flrp, in v3d_optimize_nir()
1532 if (lower_flrp_progress) { in v3d_optimize_nir()