Searched refs:m3DTexturedQuadProgram (Results 1 – 2 of 2) sorted by relevance
409 m3DTexturedQuadProgram(0), in ANGLETestBase()529 if (m3DTexturedQuadProgram) in ~ANGLETestBase()531 glDeleteProgram(m3DTexturedQuadProgram); in ~ANGLETestBase()1111 if (m3DTexturedQuadProgram) in get3DTexturedQuadProgram()1113 return m3DTexturedQuadProgram; in get3DTexturedQuadProgram()1139 m3DTexturedQuadProgram = CompileProgram(kVS, kFS); in get3DTexturedQuadProgram()1140 return m3DTexturedQuadProgram; in get3DTexturedQuadProgram()
575 GLuint m3DTexturedQuadProgram; variable