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Searched refs:mAppliedNumViews (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp128 mAppliedNumViews = 1; in destroy()
355 GLuint adjustedDivisor = GetAdjustedDivisor(mAppliedNumViews, binding.getDivisor()); in computeStreamingAttributeSizes()
427 GLuint adjustedDivisor = GetAdjustedDivisor(mAppliedNumViews, binding.getDivisor()); in streamAttributes()
801 GetAdjustedDivisor(mAppliedNumViews, mState.getVertexBinding(bindingIndex).getDivisor()); in updateBindingDivisor()
944 if (numViews != mAppliedNumViews) in applyNumViewsToDivisor()
948 mAppliedNumViews = numViews; in applyNumViewsToDivisor()
DVertexArrayGL.h129 int mAppliedNumViews = 1; variable