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Searched refs:mBackbuffer (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm61 : FramebufferImpl(state), mBackbuffer(backbuffer), mFlipY(flipY)
640 if (mBackbuffer)
643 if (IsError(mBackbuffer->ensureCurrentDrawableObtained(context, &isNewDrawable)))
648 if (isNewDrawable && mBackbuffer->hasRobustResourceInit())
650 (void)mBackbuffer->initializeContents(context, gl::ImageIndex::Make2D(0));
664 if (mBackbuffer)
707 if (mBackbuffer)
713 if (IsError(mBackbuffer->ensureCurrentDrawableObtained(context, &isNewDrawable)))
718 if (isNewDrawable && mBackbuffer->hasRobustResourceInit())
721 (void)mBackbuffer->initializeContents(context, gl::ImageIndex::Make2D(0));
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DFrameBufferMtl.h102 WindowSurfaceMtl *getAttachedBackbuffer() const { return mBackbuffer; } in getAttachedBackbuffer()
223 WindowSurfaceMtl *mBackbuffer = nullptr; variable
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.h244 WindowSurfaceVk *mBackbuffer; variable
DFramebufferVk.cpp342 mBackbuffer(backbuffer), in FramebufferVk()
2042 if (mBackbuffer) in getFramebuffer()
2044 return mBackbuffer->getCurrentFramebuffer(contextVk, *compatibleRenderPass, framebufferOut); in getFramebuffer()