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Searched refs:mBackingTrack (Results 1 – 2 of 2) sorted by relevance

/external/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp233 mBackingTrack = std::make_unique<Player>(backingTrackSource); in setupAudioSources()
234 mBackingTrack->setPlaying(true); in setupAudioSources()
235 mBackingTrack->setLooping(true); in setupAudioSources()
239 mMixer.addTrack(mBackingTrack.get()); in setupAudioSources()
DGame.h65 std::unique_ptr<Player> mBackingTrack; variable