Searched refs:mBindToTextureTargetANGLE (Results 1 – 3 of 3) sorted by relevance
79 EGLenum mBindToTextureTargetANGLE; // EGL_ANGLE_iosurface_client_buffer variable
196 mBindToTextureTargetANGLE = EGL_TEXTURE_RECTANGLE_ANGLE; in Config()403 …case EGL_BIND_TO_TEXTURE_TARGET_ANGLE: match = config->mBindToTextureTargetANGLE == (EGLBoolean)at… in getConfigs()
282 case EGL_BIND_TO_TEXTURE_TARGET_ANGLE: *value = configuration->mBindToTextureTargetANGLE; break; in getConfigAttrib()