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Searched refs:mBindToTextureTargetANGLE (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.h79 EGLenum mBindToTextureTargetANGLE; // EGL_ANGLE_iosurface_client_buffer variable
DConfig.cpp196 mBindToTextureTargetANGLE = EGL_TEXTURE_RECTANGLE_ANGLE; in Config()
403 …case EGL_BIND_TO_TEXTURE_TARGET_ANGLE: match = config->mBindToTextureTargetANGLE == (EGLBoolean)at… in getConfigs()
DDisplay.cpp282 case EGL_BIND_TO_TEXTURE_TARGET_ANGLE: *value = configuration->mBindToTextureTargetANGLE; break; in getConfigAttrib()